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Raid Farm

An endgame farm that triggers raids continuously to produce emeralds, totems of undying, enchanted equipment, and massive XP. Uses a single villager as a raid center and funnels pillagers into kill chambers with water and lava.

Farms Minecraft build reference
Category
Farms
Difficulty
Dimensions
40x20x40
Est. Time
3-5 hours
Steps
36 steps
Version
1.14+
Materials
6 items needed

Overview

The Raid Farm is a farm build whose job is producing a steady supply of one resource with little or no manual labour; form follows function here, so the layout is dictated by how it works rather than by looks. At 40x20x40 blocks (40 wide, 20 tall and 40 deep) it is huge, covering a 1600-block footprint on the ground.

It is rated expert, the hardest tier here; it demands large material stockpiles, real building or technical redstone skill, and a serious time commitment from an experienced player. Following the 36 steps below, plan for roughly 3-5 hours of focused building. This is a survival workhorse for emeralds and totems of undying: once the Raid Farm is running it keeps producing whether you are standing there or off mining elsewhere within simulation distance.

The bulk of the work is the 1024 building blocks that form the main body, alongside 6 different materials in total (about 1061 blocks and items all told). Items move through it on hoppers, feeding the emeralds and totems of undying into a collection chest without any wiring to time. There is no dedicated light block in the core list, so add torches or lanterns yourself to keep it mob-safe after dark.

Materials Needed

Gather the 1024 building blocks first, since it is the most-used block; the remaining 5 materials are accents and fittings used in smaller amounts. Mine roughly 10-15% extra of the main block to cover mistakes and a few decorative changes on a build this size. Make sure the hoppers that move items are crafted ahead of time, as those are the pieces most likely to be missing mid-build. Quantities are sized for the dimensions shown, so scale them up proportionally if you build a larger version.

Click any material to view it on the Items database.

Step-by-Step Overview

A high-level construction order for the Raid Farm, from the ground up. Each phase below covers several of the 36 in-game steps.

  1. 1Pick the spot the Raid Farm needs — a valid spawning location for the mobs it targets — then clear it and build the hopper-and-chest collection layer first so no drops are ever lost.
  2. 2Raise the body of the Raid Farm to its full 40x20x40, working from the collection floor upward so each layer sits on the last.
  3. 3Set up the working part of the Raid Farm — raids triggered and channelled to a killing floor — which is what actually produces the emeralds and totems of undying.
  4. 4Light or darken precisely: the spawn space for the Raid Farm must stay at the light level the target mobs need, while every surrounding surface is lit so nothing else spawns and steals the cap.
  5. 5Build the AFK or harvest spot, run the Raid Farm for a full cycle, and time the emeralds and totems of undying output before you rely on it day to day.

Build Tips

Tips & Variations

The Raid Farm has no light block in its core list, so add torches, lanterns or sea lanterns yourself: light every interior tile and the ground around it so nothing spawns on or beside the build overnight.

To resize the Raid Farm, keep its 40x40 proportions and grow both axes together; stretching one direction alone tends to make it look thin. A half-size or double-size version both work as long as you scale the 1061-block material list to match.

For a different look, swap the building block in the Raid Farm for another palette that fits your biome: the shape stays identical, but the colour and texture of the main block changes the whole feel of it.

The most common mistake on the Raid Farm is a leak in the collection path; trace it and confirm every hopper, water flow or drop chute actually feeds the chest before you leave it producing emeralds and totems of undying unattended.

Frequently Asked Questions

How hard is the Raid Farm build?

It is rated expert, the hardest tier here; it demands large material stockpiles, real building or technical redstone skill, and a serious time commitment from an experienced player. It is laid out in 36 steps and takes roughly 3-5 hours of focused building to finish.

What blocks do you need for the Raid Farm?

The main block is building block (around 1024), and the full list runs to 6 materials — mostly building block, hopper and water bucket. Altogether that is roughly 1061 blocks and items; the complete table with exact counts is above. Item transport uses hoppers.

How big is the Raid Farm?

It measures 40x20x40 blocks — 40 wide, 20 tall and 40 deep — which is huge and takes up a 1600-block footprint. You can shrink or enlarge it by keeping those proportions.

Is the Raid Farm survival-friendly?

This is a survival workhorse for emeralds and totems of undying: once the Raid Farm is running it keeps producing whether you are standing there or off mining elsewhere within simulation distance.

Does the Raid Farm work on its own once built?

Largely, yes — after setup the Raid Farm keeps producing emeralds and totems of undying as long as you are within simulation range; just check the collection chest now and then and top up anything it consumes.

What makes the Raid Farm different from similar builds?

It is best understood through its focus on raid, emerald and totem. Those traits drive the material list and layout described above, and are what set this farm build apart from a generic emeralds and totems of undying build.

Tags

raidemeraldtotemxpendgame

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Need help gathering materials?

Look up any item, block, or mob on our reference databases.