Witch Farm
A perimeter-based witch hut farm that clears the surrounding area to force all spawns onto the witch hut platforms. Produces redstone, glowstone, sugar, gunpowder, sticks, glass bottles, and spider eyes at very high rates.

Overview
The Witch Farm is a farm build whose job is producing a steady supply of one resource with little or no manual labour; form follows function here, so the layout is dictated by how it works rather than by looks. At 128x30x128 blocks (128 wide, 30 tall and 128 deep) it is huge, covering a 16384-block footprint on the ground.
It is rated expert, the hardest tier here; it demands large material stockpiles, real building or technical redstone skill, and a serious time commitment from an experienced player. Following the 40 steps below, plan for roughly 6-8 hours of focused building. It is survival-viable, but the redstone dust that meter the redstone, glowstone and potions mean you should test the timing in a creative world first so you do not waste materials getting it wrong.
The bulk of the work is the 2048 building blocks that form the main body, alongside 5 different materials in total (about 2672 blocks and items all told). The working heart is the redstone — redstone dust — which is what actually delivers the redstone, glowstone and potions. There is no dedicated light block in the core list, so add torches or lanterns yourself to keep it mob-safe after dark.
Materials Needed
Gather the 2048 building blocks first, since it is the most-used block; the remaining 4 materials are accents and fittings used in smaller amounts. Mine roughly 10-15% extra of the main block to cover mistakes and a few decorative changes on a build this size. Make sure the redstone components (redstone dust) are crafted ahead of time, as those are the pieces most likely to be missing mid-build. Quantities are sized for the dimensions shown, so scale them up proportionally if you build a larger version.
| Material | Quantity |
|---|---|
| Building Block | 2048 |
| Hopper | 32 |
| Chest | 16 |
| Slab | 512 |
| Redstone Dust | 64 |
Click any material to view it on the Items database.
Step-by-Step Overview
A high-level construction order for the Witch Farm, from the ground up. Each phase below covers several of the 40 in-game steps.
- 1Pick the spot the Witch Farm needs — a valid spawning location for the mobs it targets — then clear it and build the hopper-and-chest collection layer first so no drops are ever lost.
- 2Raise the body of the Witch Farm to its full 128x30x128, working from the collection floor upward so each layer sits on the last.
- 3Set up the working part of the Witch Farm — a witch hut spawn area funnelled to a killing floor — which is what actually produces the redstone, glowstone and potions.
- 4Light or darken precisely: the spawn space for the Witch Farm must stay at the light level the target mobs need, while every surrounding surface is lit so nothing else spawns and steals the cap.
- 5Build the AFK or harvest spot, run the Witch Farm for a full cycle, and time the redstone, glowstone and potions output before you rely on it day to day.
Build Tips
- 1Find a witch hut in a swamp biome using /locate or exploring.
- 2Clear a 128-block radius around the hut to maximize spawn rates.
- 3Only witches spawn inside witch hut bounding boxes, making this a self-filtering farm.
- 4Use fall damage or lava blade to kill witches since they drink fire resistance and healing potions.
Tips & Variations
The Witch Farm has no light block in its core list, so add torches, lanterns or sea lanterns yourself: light every interior tile and the ground around it so nothing spawns on or beside the build overnight.
To resize the Witch Farm, keep its 128x128 proportions and grow both axes together; stretching one direction alone tends to make it look thin. A half-size or double-size version both work as long as you scale the 2672-block material list to match.
For a different look, swap the building block in the Witch Farm for another palette that fits your biome: the shape stays identical, but the colour and texture of the main block changes the whole feel of it.
The most common mistake on the Witch Farm is wiring before testing: power one section of the redstone dust at a time and confirm it fires before you bury the redstone, because a single misplaced repeater driving the redstone, glowstone and potions is painful to find once it is hidden inside the wall.
Frequently Asked Questions
How hard is the Witch Farm build?
It is rated expert, the hardest tier here; it demands large material stockpiles, real building or technical redstone skill, and a serious time commitment from an experienced player. It is laid out in 40 steps and takes roughly 6-8 hours of focused building to finish.
What blocks do you need for the Witch Farm?
The main block is building block (around 2048), and the full list runs to 5 materials — mostly building block, slab and redstone dust. Altogether that is roughly 2672 blocks and items; the complete table with exact counts is above. It also needs the redstone components that make it work: redstone dust.
How big is the Witch Farm?
It measures 128x30x128 blocks — 128 wide, 30 tall and 128 deep — which is huge and takes up a 16384-block footprint. You can shrink or enlarge it by keeping those proportions.
Is the Witch Farm survival-friendly?
It is survival-viable, but the redstone dust that meter the redstone, glowstone and potions mean you should test the timing in a creative world first so you do not waste materials getting it wrong.
Does the Witch Farm work on its own once built?
Yes — once the redstone dust are placed and timed correctly it produces redstone, glowstone and potions automatically; the only manual job is emptying the output chest, and you may need to stay within simulation distance for it to keep running.
What makes the Witch Farm different from similar builds?
It is best understood through its focus on witch, redstone and glowstone. Those traits drive the material list and layout described above, and are what set this farm build apart from a generic redstone, glowstone and potions build.
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